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3d Texture mapping problem

I want to map an image only to a part of a 3D (STL - File) surface. I have got the coordinates determined where I want to map the image with the "pick point" method. I have absolutly no idea how to proceed now. I have searcherd the forum data base, but didn't find anything ragarding my problem. Where can I find some good NI manual to understand mapping?  

 

cheers Volker

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Have you gone through this thread fully?

 

Mathan

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Thanks for this, a very interesting thread, but I know it.

Volker

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no further ideas? Maybe this little image helps. (attachment)
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Hi Thermo,

i haven't done this before, i try to collect some links for you, ..

 

Create Advanced User Interfaces with OpenGL Based 3D Visualization

STL Geometry in 3D Picture Control

3d picture control multi-texture?

 

regards,

Tobias

 

 

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