02-26-2010 03:26 AM
Hello,
I want to try programming games in either JAVA or FLASH.
What I want to know is if I can use the LabVIEW generated DDL's for use in my games, without having to need the LabVIEW runtimes installed.
(in other words, are the LabVIEW generated DLL's, stand alone DLL's as generated in for example C/C++ or other programming languages?)
Second, how good is LabVIEW in converting it's code into a DLL. Can I make complicated algorithms, or are just simple functions allowed.
Hope you guys can spare a few words on this topic.
Sincerely,
Heinen
02-26-2010 03:36 AM
Hi Heinen,
DLLs created from LabVIEW need the LabVIEW run-time engine.
What do you mean by complicated algorithms? Since the dll functions run in the LV run-time engine you can do basically anything in a dll, except for displaying things on a UI.
Hope this helps,
Daniel
02-26-2010 03:44 AM
Hello dan_u and thank you for your quick reply.
If the LabVIEW Runtimes are needed to use the DLL's, that is not a good option for me then. I eventually want to distribute my games over the internet, and having to sent the LabVIEW runtimes with the games is just not an option.
To bad, I'm better in programming stuff in LabVIEW then in writen C++ like code.
Sincerely,
Heinen
02-26-2010 04:19 AM
I agree it's probably not the best idea for your application. Having a light-weight game download, but requiring a 164MB download for the run-time engine and it's installation which will install several services is not so nice...