04-06-2017 05:34 PM
@Ben wrote:
I am going with the Gear icon. Sorry Stephen I am siding with Stephen on this one.
That's fine. The one point of caution... the while loop glyph made readability simpler for less familiar users. In my testing by putting different diagrams in front of people, the loop glyph got more people to see the node the way they would see a parallel structure, and suddenly channels clicked for them. Any sort of "I am an actor/process" glyph didn't help so much. It helped some, but not nearly as much. YMMV.
04-07-2017 08:18 AM
@AristosQueue (NI) wrote:
@Ben wrote:
I am going with the Gear icon. Sorry Stephen I am siding with Stephen on this one.
That's fine. The one point of caution... the while loop glyph made readability simpler for less familiar users. In my testing by putting different diagrams in front of people, the loop glyph got more people to see the node the way they would see a parallel structure, and suddenly channels clicked for them. Any sort of "I am an actor/process" glyph didn't help so much. It helped some, but not nearly as much. YMMV.
1) If you look at the snippet I posted you will see that I tried out the loop icon.
2) Look a little closer and you will see I had a bit of a Freudian and labeled the CMH and QMH.
3) Another usability issue that I noticed with the "loop" icon.
Since there is s small 2-pixel gap where the arrow of the loop comes back around, the icon is "not closed". This means we have to be careful to click on a "non-white" part of the icon to select it in the editor. It can be quickly fixed by dropping two "near white" pixels to the standard loop icon that ships with LV.
Ben