03-16-2016 12:53 PM
I forgot that the Boolean to 1:0 conversion uses I16 as its output representation. So if the sum is greater than 32768, the I16 will roll over. I32 can go to 2^31. U64 will probably allow you to sum all the pixels in a movie. Put a conversion bullet following the Boolean to 1:0.
Lynn
03-17-2016 09:09 AM
Yes! It worked! Thank you both, thank you very much! Kudos for all.