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Window Size vs Appearance (4k monitor)

I'm trying to get a window to fit a 1920x1080 resolution monitor, but having trouble actually visualizing this on my laptop.  As I'm understanding, there should be a 1:1 pixel mapping between the height and width settings in window size properties and a monitor's display resolution (that is, height=1080, width=1920 should fit to a 1920x1080 desktop).  But I'm running LabVIEW on a 4k monitor (3840x2160), and as a result there is scaling to increase visibility of non-4k applications.  My window which is set to 1920x1080 appears enormous (much larger than it should), even on non-4k monitors I hook up as secondary monitors from my laptop, which is probably due to the scaling.  So my question is: even though it may not look correct, am I correct in setting the height and width as I did for a 1920x1080 fit?  Or is there another mapping ratio?  I'd try this on another system with a non-4k monitor if I had access to it currently!  Thanks!

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LabVIEW does not play very well with any desktop scaling other than 100% (from display options). Some things scale, others don't.

You are correct that LabVIEW is pixel/bitmap based, rather than vector-based - which is why it has problems with high resolution displays.

My suggestion is to either:
- Set the display scaling to 100%
- Use your monitor with a lower resolution (e.g. 1920x1080 is exactly half)


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You will also want to set your window height to be a little less than the screen's height resolution.  You will want to account for the taskbar that is typically at the bottom of the screen.


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