Hi Rmoscoso,
In general, either the 3D ActiveX graph or the built in OpenGL methods within CVI should allow you to accomplish what you want to do. The 3D ActiveX graph uses OpenGL underneath the hood so the performance between the two should be comparable. You might have a little more control with the CVI OpenGL methods, but if you are plotting something fairly simple, it shouldn't really make too big of a difference. Hope this helps!
Pat P.
Software Engineer
National Instruments