I find myself with my fingers on the shift and arrow keys a significant amount of time while trying to make my code more readable. Invariable I switch between the arrow keys and the mouse in the process of straitening and aligning. Why not use the arrow keys for both alignment and object movement?
I'll let the following illustrations explain what I mean. I'm only showing a limited subset of the possible combinations, most of the time you can go in all 4 directions.
Note that during a "combo" (the control key isn't released) the original order of the objects will need to be remembered, so that when they are all aligned into a corner, subsequent combinations will maintain the order.
Building on that, more advanced functions are below:
For the diagonal, once they are aligned to a corner, the diagonal can go in any of the 4 directions.
As you can see, this will emmensely increase productivity and general neatness of code. And perhaps more importantly, it will bring us even closer to our ultimate goal: making LabVIEW programming even more like playing a video game.
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