When creating a state machine it's often handy to use an enum that lists all your states.
You then take that enum and make it a type def so that if/when you update the enum (to add or remove a state) throughout the states, all instances of the enum get updated.
But the thing is, now this potentially simple state machine VI requires this secondary type def file. No other VIs would need access to this type def so making it a seperate file just shouldn't be necessary.
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